Aspenwood warrior-killing walking bomb
E/Me
10+1+1 Earth Magic
11+2 Fire Magic
9+1 Energy Storage
4 Inspiration Magic
Tweak the attributes however you want. Use battlemage armor and a staff with 20% HCT Earth.
Elemental Attunement
Bed of Coals
Earthquake
Flame Burst
Crystal Wave
Mantra of Resolve
Stoneflesh Aura
Armor of Earth
Cast Armor of Earth. Walk into range of the warrior pack. Hit Mantra of Resolve if you're at risk of getting interrupted. Cast Stoneflesh Aura. Wait for them to start beating you with their hammers. Cast Bed of Coals. Hit one of them with Earthquake to knock them all to the ground and light them on fire. They'll stand up and start to use heal sig. Blow them up with Flame Burst. Wait a second or two for the burning to wear off, then hit them with Crystal Wave, and they all fall to the ground dead.
Use the same technique for clearing mines.
Not very useful aside from that, aside from spotty earthquakes and minion blasting, but with the raging hammer troops out of the picture, it's significantly easier for the Kurzicks to win. Much more so than taking out the turtle. And on that note, the turtle without its bodyguards is a joke.
Yes, I usually eat two siege attacks while I'm doing this. Yes, I usually walk away alive.
Have fun!
Last edited by Riotgear; Nov 14, 2006 at 07:30 AM // 07:30..
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